Grade 2/Author's Purpose
π Story Time (1532)
Enjoy original fiction stories written to spark imagination and delight. Practice spotting when an author's purpose is to entertain.
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β Easy3
| # | Name | Qs | Actions |
|---|---|---|---|
1 | ID: 5638 | 1 Qs | |
2 | ID: 5639 | 1 Qs | |
3 | ID: 5640 | 1 Qs |
π Medium2
| # | Name | Qs | Actions |
|---|---|---|---|
1 | ID: 5641 | 1 Qs | |
2 | ID: 5642 | 1 Qs |
π₯ Hard2
| # | Name | Qs | Actions |
|---|---|---|---|
1 | ID: 5643 | 1 Qs | |
2 | ID: 5644 | 1 Qs |
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Teacher Resources
Vocabulary
Persuade: To convince someone to do or believe something.
Inform: To give facts or information about a topic.
Entertain: To amuse or provide enjoyment.
Differentiation
Extension Activities
- Write a short story.
- Create a fairy tale.
- Invent a new character.
Parent Tip
Ask your child what makes a story fun to read.
Learning Path
Skill Level
beginner
Estimated Time
15 minutes
Skills Practiced
identify authors purposedistinguish persuade inform entertaincomprehend narratives
